

Various goods is an overarching term for a lot of other goods that are available to be produced and stored. These three make up the backbone of your beavers civilization. Later on, food will become more available as wheat and potato fields cover the land. In the early game, berries harvested from berry bushes will keep your early populations running. Food comes in multiple types, with multiple ways of acquiring it. If there is no food, the beavers will starve. Logs are harvested from trees, with varying returns based on tree types.įood is the stuff that keeps your beavers beavering. Logs are raw timber, which can be used to make most basic buildings, and can be processed into planks and then into other materials. Beavers will die of thirst without stored water. This is not all available water, as water trapped in a reservoir is a different resource. This is the overview of the amount of water you have saved for when drought comes. Stored water is the amount of water your beavers have stored in water towers across the town. We are going to break them down in reverse order. Well-being | Science | Various Goods | Food | Logs | Stored Water We will look at the ones immediately visible on the UI first.Īt the top of the screen, you will see this bar. Most resources are renewable and can be generated quickly and managed easily. Resource management is important when building and planning your beaveropolis.
#TIMBERBORN LUMBERJACK FLAG HOW TO#
If you want to know how to use Water Dumps in Timberborn, then follow this guide.There are multiple visible resources, and several resources which are not immediately visible but also must be tracked, in Timberborn. In these few simple but well coordinated steps you will be able to survive dry season and droughts in Timberborn. You will also have enough water in the tanks, food in the farmhouses, and wood in the warehouses to survive long enough until the next wet season. When the drought comes, your part of river that has been isolated with dams will not dry out. Connect all the structures with new paths.Build a couple of Farmhouses next to Lodges.Make sure that you have an isolated piece of river for your settlementįinally, you can start producing extra food and storing it for the season of drought:.

Build another dam on the other side of the river.Set it up across the river flow next to your settlement.Select the Dam from the Landscaping menu.

Set up at least a few Campfires to make your beavers happyĭam will help you control and preserve the flow of water during both wet and dry seasons:.Build 4-5 Lodges for your beavers to sleep and procreate.Now, you need to make sure that your beavers will have a new generation of workers by doing the following: Connect these new structures with paths.Build a couple of Water Pumps at the closest source of water.Next is water, which will be needed the most during the dry season. Connect all these buildings with new paths.Build Log Piles next to each Lumberjack Flag.Mark the trees you wish to cut for the process to begin.Place a few Lumberjack Flags next to tree patches.Preparing wood is one of the most important things you must do before the drought begins. Timberborn: Surviving Dry Season and Droughts Step 1: Prepare Wood Storage Note that each cycle of the dry season increases in time, and dry seasons last longer on higher difficulties. This guide will provide you with tips on how to survive dry season and droughts in Timberborn.
